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 Post subject: Re: The Last of Us Part II (June 19th, 2020)
PostPosted: Thu June 11, 2020 3:14 pm 
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Monkey_Driven wrote:
tragabigzanda wrote:
It seems that they're making the humans out to be primary enemies in this one. I wonder if/how that might effect the action sequences?


Humans make up a pretty good portion of the enemies in the first one too. I really hope there are multiple gameplay scenarios with humans AND clickers. The Left Behind DLC had a small dose of these moments and it was a nice change of pace.


There's evidence of those scenarios during the state of play broadcast so I believe we will see those abound in Part II.

Not surprised about humans playing the primary antagonist role (though one could argue Part I was also humans), but I still hope there's copious amounts of clicker/stalker/bloater gameplay. Fighting the infected transform this game from action/3rd person shooter, to straight up horror at time (and the tension and suspense are executed to perfection).


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 Post subject: Re: The Last of Us Part II (June 19th, 2020)
PostPosted: Thu June 11, 2020 3:16 pm 
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The humans at the beginning are all of the “sneak quietly” variety. The water station is action heavy, but I’m not remembering any action relative to what tree said. Not suggesting that he’s wrong, just that I can’t remember it.


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 Post subject: Re: The Last of Us Part II (June 19th, 2020)
PostPosted: Thu June 11, 2020 3:16 pm 
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I also retract my previous statements about being disappointed by the leaks that I was stupid enough to read about. Evening knowing what I know, I'm ridiculously pumped to fire this up next Friday.


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 Post subject: Re: The Last of Us Part II (June 19th, 2020)
PostPosted: Thu June 11, 2020 3:26 pm 
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tragabigzanda wrote:
The humans at the beginning are all of the “sneak quietly” variety. The water station is action heavy, but I’m not remembering any action relative to what tree said. Not suggesting that he’s wrong, just that I can’t remember it.


You can approach any of the following situations with human enemies stealthily or by going guns a blazing.

- Everything in the quarantine zone and right outside at the beginning
- The Boston town hall section
- Most of the Pittsburgh section of the game
- The final half of the University section
- The entire Resort sequence (the Joel parts)
- The hospital


Last edited by Monkey_Driven on Thu June 11, 2020 3:36 pm, edited 1 time in total.

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 Post subject: Re: The Last of Us Part II (June 19th, 2020)
PostPosted: Thu June 11, 2020 3:30 pm 
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Oh yeah I do remember the Joel stuff now


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 Post subject: Re: The Last of Us Part II (June 19th, 2020)
PostPosted: Thu June 11, 2020 3:37 pm 
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My only concern with this game is the length. 25-30 hours seems like a slog if the it is as heavy as it appears.

Uncharted 4 was too long.


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 Post subject: Re: The Last of Us Part II (June 19th, 2020)
PostPosted: Thu June 11, 2020 3:56 pm 
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I don't have an issue with the length. If it is done well, the longer the better! It seems like it was done well.

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 Post subject: Re: The Last of Us Part II (June 19th, 2020)
PostPosted: Thu June 11, 2020 5:58 pm 
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Yeah I'm also good with the narrative length if the game is as engrossing as the first. Also RDR2 was super long and I loved every minute of it. But agree this is probably going to be a pretty grim/depressing game so will likely be a drain to the finish line. Easy for me to say having read a majority of the leaks, I think I can understand why the narrative would take so long to get through.

Also 100% agree on the UC4 length. The third act in particular was a total slog. Great/fun game as usual from Naughty Dog, but probably the weakest from a narrative standpoint.


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 Post subject: Re: The Last of Us Part II (June 19th, 2020)
PostPosted: Thu June 11, 2020 6:03 pm 
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All of the Uncharted games were pretty narratively uninteresting to me. I can enjoy a game simply based on the fun-to-play factor, as I assumed was the case for most people. Which is why when all these spoilers were leaked and people claimed they were no longer going to buy it because of story choices, I couldn't help but be shocked and confused. Such are the times with all these herd-mentality culture war folks, I suppose.

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 Post subject: Re: The Last of Us Part II (June 19th, 2020)
PostPosted: Thu June 11, 2020 6:30 pm 
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the Uncharted narratives aren't great, but the cutscenes and voice acting were enough to hold my interest. Unlike, say, the Tomb Raider cutscenes, which I have zero qualms about skipping.


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 Post subject: Re: The Last of Us Part II (June 19th, 2020)
PostPosted: Thu June 11, 2020 7:10 pm 
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tragabigzanda wrote:
the Uncharted narratives aren't great, but the cutscenes and voice acting were enough to hold my interest. Unlike, say, the Tomb Raider cutscenes, which I have zero qualms about skipping.


100%, voice acting alone was worth the price of admission for UC. Tomb Raider's are often cringe-worthy


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 Post subject: Re: The Last of Us Part II (June 19th, 2020)
PostPosted: Fri June 12, 2020 9:12 am 
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Uncharted is about the characters more so than the story. To echo the above, it helps that the voice acting is top notch.

So it looks like this game is getting stellar reviews.


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 Post subject: Re: The Last of Us Part II (June 19th, 2020)
PostPosted: Fri June 12, 2020 12:38 pm 
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Unsurprisingly at 96% on Meta. I'm just sticking to the headlines mostly, trying to go into this somewhat fresh even though I was stupid enough to read (once) through the leaks.

https://www.metacritic.com/game/playsta ... us-part-ii


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 Post subject: Re: The Last of Us Part II (June 19th, 2020)
PostPosted: Fri June 12, 2020 12:47 pm 
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Interesting, arguably (mostly) negative review from Kotaku. Seems like the violence in this one is a bit too much for some to bear, that it more or less overshadows a technically top-notch game.

https://kotaku.com/the-last-of-us-part- ... 1844006193


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 Post subject: Re: The Last of Us Part II (June 19th, 2020)
PostPosted: Fri June 12, 2020 1:29 pm 
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Yeah I'm super pumped UP for this game.. I knew it'd be great. Bring on the heart-wrenching brutality. Looks like Raz will vomit in her mouth.

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 Post subject: Re: The Last of Us Part II (June 19th, 2020)
PostPosted: Fri June 12, 2020 1:34 pm 
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Revelator wrote:
Interesting, arguably (mostly) negative review from Kotaku. Seems like the violence in this one is a bit too much for some to bear, that it more or less overshadows a technically top-notch game.

https://kotaku.com/the-last-of-us-part- ... 1844006193


Same with Polygon. I wonder how much this will bother me playing it in 1-2 hour chunks every night for the next month. Sometimes I wonder if the rushed nature of reviews can influence their perspectives. I feel like RDR2's reviews suffered from that.


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 Post subject: Re: The Last of Us Part II (June 19th, 2020)
PostPosted: Fri June 12, 2020 1:38 pm 
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Monkey_Driven wrote:
Revelator wrote:
Interesting, arguably (mostly) negative review from Kotaku. Seems like the violence in this one is a bit too much for some to bear, that it more or less overshadows a technically top-notch game.

https://kotaku.com/the-last-of-us-part- ... 1844006193


Same with Polygon. I wonder how much this will bother me playing it in 1-2 hour chunks every night for the next month. Sometimes I wonder if the rushed nature of reviews can influence their perspectives. I feel like RDR2's reviews suffered from that.
Interesting to think about. Imagine playing games CONSTANTLY and then reviewing something as HEAVY as this. I hope these guys are OK.

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 Post subject: Re: The Last of Us Part II (June 19th, 2020)
PostPosted: Fri June 12, 2020 2:15 pm 
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I haven't played the game (obviously) and I may share many of the same critiques, but I wonder how much of the "crunch culture"/workplace environment of Naught Dog influences reviewers as well.


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 Post subject: Re: The Last of Us Part II (June 19th, 2020)
PostPosted: Fri June 12, 2020 3:57 pm 
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That 20 minute demo was pretty gruesome at times so I can see it over an entire game.

Not surprised on the high scores. Naughty Dog is basically a lock for a great game but not sure I’ll be snagging this one.


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 Post subject: Re: The Last of Us Part II (June 19th, 2020)
PostPosted: Fri June 12, 2020 4:43 pm 
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The reliance on gratuitous violence is a bummer. My favorite parts of the original were the quieter moments, punctuated by sequences of fright and shock. Not short interested in an inversion of that balance.


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