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Joined: Wed January 02, 2013 12:35 am Posts: 35446
Ok I’m completely bewildered and lost and confused. I know this one is completely different to the format I’m used to but it’s proving to be a whole lot more difficult to come to grips with than I thought.
I will persevere. With the aid of a comprehensive walkthrough by my side. Only for reference. Not for complete cheat sheet
Cadence of Hyrule was released today. $24.99. Good reviews thus far.
And the original game (no Zelda crossover) is super cheap on the EShop right now as well.
How supercheap? On a side note, is Hollow Knight worth $7.50?
I believe it is less than $5.
Yes, a resounding yes. Hollow Knight was one of the best games I played last year.
My review: Hollow Knight What an absolute gem. In a genre that has seen hundreds of titles over the years this one is in the top tier. The art style is evocative, moody, but with enough variety to distinguish each area of the map. The gameplay is challenging, but fair. Some bosses tested me, but could be beaten once their patterns were understood. The simple mechanic of choosing to use your meter to either heal or unleash special attacks is implemented perfectly and should be duplicated in other titles. The backtracking, a staple of the genre, never felt like a chore. It allows the player to seek out upgrades and characters. The pacing is good. This is a game I will revisit.
Joined: Wed January 02, 2013 12:35 am Posts: 35446
Monkey_Driven wrote:
CopperTom wrote:
Monkey_Driven wrote:
CopperTom wrote:
Cadence of Hyrule was released today. $24.99. Good reviews thus far.
And the original game (no Zelda crossover) is super cheap on the EShop right now as well.
How supercheap? On a side note, is Hollow Knight worth $7.50?
I believe it is less than $5.
Yes, a resounding yes. Hollow Knight was one of the best games I played last year.
My review: Hollow Knight What an absolute gem. In a genre that has seen hundreds of titles over the years this one is in the top tier. The art style is evocative, moody, but with enough variety to distinguish each area of the map. The gameplay is challenging, but fair. Some bosses tested me, but could be beaten once their patterns were understood. The simple mechanic of choosing to use your meter to either heal or unleash special attacks is implemented perfectly and should be duplicated in other titles. The backtracking, a staple of the genre, never felt like a chore. It allows the player to seek out upgrades and characters. The pacing is good. This is a game I will revisit.
Joined: Tue January 01, 2013 6:03 pm Posts: 9359 Location: Washington State
CopperTom wrote:
CopperTom wrote:
Cadence of Hyrule was released today. $24.99. Good reviews thus far.
Wow, I suck at this. I died on every screen. One thing’s for sure, I ain’t got rhythm.
I played the OG on the Vita and it's hard because you almost have to have headphones in so you can hear the beat well. Like, the distance the sound travels from the speakers to your ears is too far for timing issues. I had the same problem with Rock Band on the PSP, I dunno.
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