The board's server will undergo upgrade maintenance tonight, Nov 5, 2014, beginning approximately around 10 PM ET. Prepare for some possible down time during this process.
Capcom's Home Arcade looks cool, but it's overpriced by a lot if it's going to be between $250 and $300.
1944: The Loop Master Alien vs. Predator Armored Warriors Capcom Sports Club Captain Commando Cyberbots: Fullmetal Madness Darkstalkers: The Night Warriors Eco Fighters Final Fight Ghouls 'N Ghosts Giga Wing Mega Man: The Power Battle Progear Street Fighter II: Hyper Fighting Strider Super Puzzle Fighter II Turbo
_________________
emanon wrote:
I think I either need to drink less to become more alert, or more so as not to care.
Post subject: Re: Nintendo Classics / Sega & Atari Flashbacks / Neo Geo Mi
Posted: Wed April 17, 2019 7:42 pm
Mind Your Tanners
Joined: Tue January 01, 2013 6:03 pm Posts: 9359 Location: Washington State
CopperTom wrote:
Capcom's Home Arcade looks cool, but it's overpriced by a lot if it's going to be between $250 and $300.
1944: The Loop Master Alien vs. Predator Armored Warriors Capcom Sports Club Captain Commando Cyberbots: Fullmetal Madness Darkstalkers: The Night Warriors Eco Fighters Final Fight Ghouls 'N Ghosts Giga Wing Mega Man: The Power Battle Progear Street Fighter II: Hyper Fighting Strider Super Puzzle Fighter II Turbo
The what now?
Oh. Oh my.
Probably the most Capcom thing Capcom's done in awhile.
Arcade Final Fight was awesome, but I think I'll skip this one.
I remember getting Final Fight 2019 for NES and being disappointed that it wasn't anything like Final Fight. I am now disappointed that it is actually 2019.
_________________
emanon wrote:
I think I either need to drink less to become more alert, or more so as not to care.
Tetris (ridiculously rare version!) Darius (brand new port!) Virtua Fighter 2 Alisia Dragoon Monster World IV Kid Chameleon Road Rash II Eternal Champions Columns Dynamite Headdy Strider Light Crusader Mega Man: The Wily Wars Street Fighter II': Special Champion Edition Ghouls 'n Ghosts Alex Kidd in the Enchanted Castle Beyond Oasis Golden Axe Phantasy Star IV: The End of the Millennium Sonic the Hedgehog Spinball Vectorman Wonder Boy in Monster World Earthworm Jim Sonic the Hedgehog 2 Castle of Illusion Starring Mickey Mouse World of Illusion Starring Mickey Mouse and Donald Duck Contra: Hard Corps Streets of Rage 2 Thunder Force III Super Fantasy Zone Shinobi III: Return of the Ninja Master Landstalker Sonic the Hedgehog Ecco the Dolphin Castlevania: Bloodlines Space Harrier 2 Shining Force Dr. Robotnik's Mean Bean Machine ToeJam & Earl Comix Zone Altered Beast Gunstar Heroes
Great list!
_________________
emanon wrote:
I think I either need to drink less to become more alert, or more so as not to care.
Post subject: Re: Nintendo Classics / Sega & Atari Flashbacks / Neo Geo Mi
Posted: Tue August 06, 2019 11:04 pm
Mind Your Tanners
Joined: Tue January 01, 2013 6:03 pm Posts: 9359 Location: Washington State
A) The NCAA basketball game that Nintendo made for the SNES was my favorite because I found that if you used a specific type of player you could hit half court shots every single time. I destroyed my friends every time we played.
B) I'm debating getting one of the TG-16 units. They're doing it right with the multi-tap and everything and I want to play some five-person Bomberman.
A) The NCAA basketball game that Nintendo made for the SNES was my favorite because I found that if you used a specific type of player you could hit half court shots every single time. I destroyed my friends every time we played.
B) I'm debating getting one of the TG-16 units. They're doing it right with the multi-tap and everything and I want to play some five-person Bomberman.
AC adapter not included though.
_________________
emanon wrote:
I think I either need to drink less to become more alert, or more so as not to care.
Air Zonk Alien Crush Blazing Lazers Bomberman ‘93 Bonk’s Revenge Cadash Chew-Man-Fu Dungeon Explorer J.J. & Jeff Lords Of Thunder Military Madness Moto Roader Neutopia Neutopia II New Adventure Island Ninja Spirit Parasol Stars Power Golf Psychosis R-Type Soldier Blade Space Harrier Splatterhouse Victory Run Ys Book I&II And the remaining 32-game, Japanese-language lineup of PC Engine games coming to Konami’s retro console:
Akumajō Dracula X Chi No Rondo Aldynes Appare! Gateball Bomberman ’94 Bomberman Panic Bomber Chō Aniki Daimakaimura Dragon Spirit Dungeon Explorer Fantasy Zone Galaga ’88 Ginga Fukei Densetsu Sapphire Gradius Gradius II – Gofer No Yabō – Jaseiken Necromancer Nectaris Neutopia Neutopia II Ninja Ryūkenden PC Genjin Salamander Seirei Senshi Spriggan Snatcher Spriggan Mark 2 Star Parodier Super Darius Super Momotarō Dentetsu II Super Star Soldier The Genji and the Heike Clans The Kung Fu The Legend of Valkyrie Ys I・II
Wierd that not all games included will have English translation.
I'm excited to play Bonk, Splatterhouse and Ys.
_________________
emanon wrote:
I think I either need to drink less to become more alert, or more so as not to care.
PC Classic development to continue in 2020 Hello everyone! We receive a lot of communication asking about the status of the PC Classic project since we're far beyond our initial expectation of when we would release. What follows is the current status of the project, an explanation of the delay, and our plans for the future:
Current status The project has over 30 committed games and a handful of signed (and paid) titles, including games from John Romero. Terms have been reached with major AAA publishers. What remains is for us to settle on the hardware used and launch the crowdfunding campaign.
Why the delay? Operating a crowdfunding campaign is a full-time effort and we're a small studio. We ran into some major roadblocks with the development of our RFpay system that took a tremendous amount of time and resources to resolve. Our last arcade title, "World's Fastest Drummer," also required software revisions (though it's testing well now). Then, to recoup capital, we've been working to open an arcade in Baltimore focused on competition gaming (more about that in the future on our website if that interests you). Between those factors and many minor ones, we haven't had the resources to do a crowdfunding campaign right.
Plans for the future As a result, we have more time to look into user suggestions and revisit the hardware. The machine was conceived as a convenient way to play retro PC games on the couch, but many users expressed a desire to use actual legacy x86 hardware with games they already own. Extending the planning phase allows us to dig deeper for suppliers to attempt an alternate "enthusiast" model with all of the hardware and ports desired. We have also added marketing staff who can support the eventual crowdfunding campaign while the rest of us focus on development.
Realistically, we'll likely be occupied with our current lineup of projects, ventures, and trade shows through the rest of the year. Our planning and sourcing on PC Classic can continue during this period, however, and set us up to launch crowdfunding next year.
Thank you!
_________________
emanon wrote:
I think I either need to drink less to become more alert, or more so as not to care.
Users browsing this forum: No registered users and 5 guests
You cannot post new topics in this forum You cannot reply to topics in this forum You cannot edit your posts in this forum You cannot delete your posts in this forum