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Post subject: Re: Dark Matter - Dynamic Range Rescue Project
Posted: Mon April 22, 2024 9:57 pm
Production Police
Joined: Tue September 24, 2013 5:56 pm Posts: 47225 Location: In the oatmeal aisle wearing a Shellac shirt
I’ve turned off sharing for the time being. Stuff happening on the edges of the mixes that I wasn’t hearing at home but was super apparent in the car. Will keep chipping away.
Post subject: Re: Dark Matter - Dynamic Range Rescue Project
Posted: Mon April 22, 2024 10:27 pm
likes rhythmic things that butt up against each other
Joined: Wed February 26, 2020 8:43 am Posts: 776
tragabigzanda wrote:
I’ve turned off sharing for the time being. Stuff happening on the edges of the mixes that I wasn’t hearing at home but was super apparent in the car. Will keep chipping away.
Post subject: Re: Dark Matter - Dynamic Range Rescue Project
Posted: Mon April 22, 2024 11:19 pm
The Master
Joined: Wed January 02, 2013 4:18 am Posts: 28254
Fattie_Vedder wrote:
tragabigzanda wrote:
I’ve turned off sharing for the time being. Stuff happening on the edges of the mixes that I wasn’t hearing at home but was super apparent in the car. Will keep chipping away.
Post subject: Re: Dark Matter - Dynamic Range Rescue Project
Posted: Tue April 23, 2024 1:27 am
likes rhythmic things that butt up against each other
Joined: Wed October 29, 2014 11:49 pm Posts: 737 Location: PC
spike wrote:
Fattie_Vedder wrote:
tragabigzanda wrote:
I’ve turned off sharing for the time being. Stuff happening on the edges of the mixes that I wasn’t hearing at home but was super apparent in the car. Will keep chipping away.
Anybody have contact info for WCT?
WCT?
Watt’s Car Turntable
He definitely has one
_________________ this song is called cropduster..
Post subject: Re: Dark Matter - Dynamic Range Rescue Project
Posted: Tue April 23, 2024 2:30 am
Production Police
Joined: Tue September 24, 2013 5:56 pm Posts: 47225 Location: In the oatmeal aisle wearing a Shellac shirt
Updated attempt at Stevie. Sounding pretty close to the original on my headphones, but with better dynamics. You can actually hear the decay of the drum hits. But need to play it on a couple other setups tomorrow.
Post subject: Re: Dark Matter - Dynamic Range Rescue Project
Posted: Tue April 23, 2024 6:02 pm
AnalLog
Joined: Wed January 02, 2013 9:02 am Posts: 1495 Location: Netherlands
tragabigzanda wrote:
I’ve turned off sharing for the time being. Stuff happening on the edges of the mixes that I wasn’t hearing at home but was super apparent in the car. Will keep chipping away.
Anybody have contact info for WCT?
We havent heard from him in a while. XWayne is also great with stuff like this.
Post subject: Re: Dark Matter - Dynamic Range Rescue Project
Posted: Tue April 23, 2024 8:38 pm
A Return To Form
Joined: Thu March 19, 2020 6:40 pm Posts: 109
tragabigzanda wrote:
Updated attempt at Stevie. Sounding pretty close to the original on my headphones, but with better dynamics. You can actually hear the decay of the drum hits. But need to play it on a couple other setups tomorrow.
Post subject: Re: Dark Matter - Dynamic Range Rescue Project
Posted: Tue April 23, 2024 8:42 pm
Production Police
Joined: Tue September 24, 2013 5:56 pm Posts: 47225 Location: In the oatmeal aisle wearing a Shellac shirt
basically_infirmed wrote:
tragabigzanda wrote:
Updated attempt at Stevie. Sounding pretty close to the original on my headphones, but with better dynamics. You can actually hear the decay of the drum hits. But need to play it on a couple other setups tomorrow.
Post subject: Re: Dark Matter - Dynamic Range Rescue Project
Posted: Tue April 23, 2024 9:12 pm
AnalLog
Joined: Mon March 30, 2020 11:59 pm Posts: 1721 Location: sleep sac in a bivouac
tragabigzanda wrote:
basically_infirmed wrote:
tragabigzanda wrote:
Updated attempt at Stevie. Sounding pretty close to the original on my headphones, but with better dynamics. You can actually hear the decay of the drum hits. But need to play it on a couple other setups tomorrow.
Interesting read but especially in the comments section, where the DR is compared between the Stereo version (average 5.1) and the TrueHD Atmos version (average 12.2)
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